A 3D platform adventure with a one-line goal: keep climbing higher without ever falling, all the way to paradise and eternal glory. Easy. On paper.
Gravity didn't read the paper. Every jump could be your last. (It will be. Often.) You'll restart, grip your controller, swear at a rock that never did anything to you, and restart again.
No jump is hard. If you fall, you're just bad. Hard to hear, but someone had to tell you. The world is vertical, gorgeous and full of secrets, for the most curious players. Or the dumbest.
Solo or with friends (and future ex-friends): help each other, catch the one who slips… or quietly shove the dead weight slowing everyone down. Don't Fall rewards teamwork and betrayal equally.
So how high will you get before you fall?






